(10000 per 1$ x 40 Elite Equipment)The MEHMC Marines are built to be the pinnacle of power and precision. They undergo massive cybernetic and biological modification to ensure are unstoppable killing machines. They are given the best equipment in the MEH, most notably their Power Armor.
XD-88 Power ArmorEdit
The most powerful armor available to the MEH, it gives its wearer a massive boost to endurance, strength, speed, and the targeting systems even increase accuracy.
One of the most notable feature is the shield generator in the armor. While powerful by itself, taking light anti-vehicle weapons before being disabled, its ability to deflect shots that would otherwise hit is what makes it stand out. By extending the shield forward and using advanced computer control to regulate shield strength very precisely, a weapon shot at the shield will be pushed away from its target, sometimes into the enemies own forces. A Marine surrounded by opponents can sometimes have them shoot themselves before the shield is overwhelmed.
XP-24 Modular Assault WeaponEdit
Throwing out ideas such as "Stocks" and "Magazines", the XP-24 was designed to be used by Power Armored behemoths. It is essentially a very small distruptor cannon, capable of destroying light vehicles and shredding the armor of tanks piece by piece. It uses an entire batteries charge in one shot, but its intended users generally carry them in large numbers.
Grenade Launcher: Able to fire a plethora of different rounds, the XO-A is useful in any situation.
Vibroblade Bayonet: With the ability to cut through the thickest personal shielding and armor, it makes a potent backup weapon.
Shotgun: Even the best can find themselves in close quarters with multiple opponents. The XB- 60 reduces their numbers very quickly.
Merkava MK 3 Heavy Grav TankEdit
(200 per 1$ x40 Elite Equipment)
The standard battletank of The MEHMC, it was designed to be effective against all targets.
1x Heavy Blaster Cannon (Anti-Tank and Mecha)
1x Light Blaster Cannon (Anti-APC, AFV, IFV, Light Transports, and Heavy Power Armor)
2x Heavy Rotary Blasters (Anti-Infantry and Swarm)
2x Antimatter Torpedo Launchers (Anti-Titan, Building, and Starship)
2x Wing Mounts
Equipment for Mounts:
1x Grenade Launcher (Types: High Explosive, Armor Piercing, Cluster, Chemical, Radioactive, Bio)
1x Ground to Air Missile
1x Extra Shield Generator
1x Heavy Blaster
1x Point Defense Laser
1x ECM Generator
KR-91N Nighthound Transport VTOLEdit
(2000 for 1$ x 40 Elite Equipment)
The Nighthound is both the main transport and infantry support vehicle in the MEHMC. It can carry up to 10 infantry, and if the rear cannon is removed, it can be equipped to carry one Merkava. The KR-91N has the ability to fly short distances through space, allowing fleets to swarn enemy positions with an entire army following orbital bombardment.
It's modular weapons allow a Nighthound to quickly be equipped to destroy all types of targets.
1x Nose Mount
2x Side Mounts
1x Rear Mount
Equipment for Mounts:
1x Light Disruptor Cannon [Nose Mount Only] (Anti-Tank and Mecha, Low ROF)
1x Light Blaster Cannon [Nose Mount Only] (Anti-APC, AFV, IFV, Light Transports, and Heavy Power Armor)
1x Rotary Grenade Launcher [Nose and Rear Mount Only] (Types: High Explosive, Armor Piercing, Cluster, Chemical, Radioactive, Bio)
2x Air to Ground Missles [Side Mounts Only] (Types: High Explosive, Armor Piercing, Cluster, Chemical, Radioactive, Bio)
2x Air to Air Missles [Side Mounts Only]
1x Extra Sield Generator [Side Mounts Only]
1x ECM Generator [Side Mounts Only]
1x Magnetic Tank Holder [Rear Mount Only]
2x Heavy Rotary Blasters [All Mounts] (Anti-Infantry and Swarm)
3x Rotary Blasters [All Mounts] (Anti-Swarm)
1x Stealth System [Takes both Side Mounts and the Rear Mount] (Cloaks the KR-91N from almost all types of sensors, as well as visual detection)
500,000 Marines x 40 Elite Equipment = 2000$
50,000 KR-91N Nighthounds x 40 Elite Equipment = 1000$
5,000 Merkava M3s x 40 Eilte Equipment = 1000$
Total = 4000$