The Star Force maintains control over assets and volume in sectors claimed by the Interstellar Union.
Star Force Craft[]
Combat Craft[]
Type-Lancer - interceptor[]
- In service: 64/64
- Combat value: 50
- Armament
- 2× Level IX laser (fixed forward)
- 4× Level VII laser (turrets)
- 12× particle projectors (ventral)
- 20-cell missile system (dorsal)
Type-Vindicator - destroyer[]
- In service: 32/32
- Combat value: 150
- Armament
Type-Supernova - bomber[]
- In service: 100/100
- Combat value: 200
Type-Avenger - destroyer[]
- In service: 40/40
- Combat value: 250
Type-Vanquisher - destroyer[]
- In service: 20/20
- Combat value: 500
Type-Guardian - orbital controller[]
- In service: 0/100
- Value: 28
- Capacity: 14
- 50 parasite interceptor drones
- 5 parasite attack drones
Parasite Bomber Drone[]
- In service: 0/5000
- Combat value: 0.20
Parasite Interceptor Drone[]
- In service: 0/500
- Combat value: 0.80
Weapons of the Star Force[]
- Hi-Laser
An extremely high-power laser weapon. Generally arranged into batteries for relatively close-range fighting, with the largest examples to be found on guncraft such as the Supernova-class.
- Torpedo
Seeking projectile featuring the ability to operate over interplanetary distances, and return to its launcher for refueling if it loses its target before it closes within arming range.
- Plasma Shield
A ray-like projection of high-energy plasma intended to disrupt and/or redirect incoming projectiles and disperse energy weapons. Heavy armour handles the rest.